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Ruud Terhaag was born in 1976 in Blerick (Venlo). South east of Holland.
At Karma-studios a game company, he worked as lead 3d-Designer on several Nintendo titles. Now his focus lays on film and in a less way animationfilm. Terhaag worked on several film-like theatre productions such as New Game, directed by Edit Kaldor.
Currently he's developing several projects like his Film Demise, A fiction in which we explore someone's destiny through a man who strands on an escalator going doing forever.
‘In my work I’m approaching the everyday life from someones mind. Matter that deals with time and memories are so common for us that we don’t notice these until we put these out of the normal context.’
‘I want the audience to be aware about it. How do we remember an event? What if somebody is losing control of his thinking. The combination of narrative storytelling and abstract filmmaking can be very strong. We don’t think in narrative way all the time. That would be slow and boring. Abstrakt elements in film can match our way of thinking very closely.’
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